Description of Assignment:
For this project, we were to create a short animation, lasting 15-30 seconds focusing on; character animation, facial animation, or dynamics. We could use any of our previous models, the ones on the class website, or create our own.
Concept:
I chose to create an animation focusing on dynamics. I created a Rube Goldberg contraption, a machine that performs a simple task in an overcomplicated manner. My machine used marbles, dominoes, slides, spinners, and buttons to turn on a lightbulb and release a balloon.
My Process:
Once I had created my domino and marble models I began constructing my structure and creating passive ridged bodies to interact with the dominoes and marbles. I first tried applying active ridged bodies and a gravity field to all the items but this proved too much for the computer to calculate and for me to troubleshoot. So I applied active ridged bodies to a few items at a time, backed the simulations onto the items, deleted their ridged bodies, turned the last item into a passive ridged body and repeated the process until all the items had and animation.
Playblast of Initial Design
Rendered animation
link to animation:
https://www.dropbox.com/s/cq8hsmaz8t701mi/JarrellMarie_Project5.ma
links to wall and floor textures:
https://www.dropbox.com/s/eby80ajb751c2yp/Wallpaper.jpghttps://www.dropbox.com/s/3f4h5qdc41541nk/WoodTexture.jpg