The new mesh tools are loads of fun to play with. This castle was largely created by using the Mesh Booleans Difference tool with a bunch of different shapes on two polygon blocks which had been united using the Mesh Booleans Union tool. The shaft of the tower was just one long block and the top part was created using another block with 1*7*7 segments. The inside of the lower block was hollowed by using the Mesh Boolean Difference tool on the shaft, another smaller cube, and a cylinder which had been cut in half using the Mesh Booleans Difference tool and then had its new face pulled down to create an arched tunnel shape. The top cube also had its center hollowed out to create a solid wall from which the crenelation could be made. This way you wouldn't have a flat roof with rectangles jutting out of it. The crenelation was created by simply extruding alternating outer segment faces. I sized down the tunnel shape I used at the base of the shaft to create the upper windows and then flattened the tunnel to create an outer decoration, again using the Mesh Boolean Difference tool to create the hole in the tunnel and the extruding a connecting base.
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